The Project

The UN’s SDGs and EU strategies set goals for Digital Transformation and participation in democratic life (European Education Area, 2021). This occurs concurrently with serious challenges that our increasingly interconnected world faces. For instance, the urgency of conflicts in the modern international arena, namely the Ukraine war, threaten western democratic values, create new waves of refugee flows, environmental destruction and economic uncertainties with global impact (State of the Union speech, 2022). This shows how interconnected the world is and the need to approach these multifaceted problems, ranging from socio-economic to environmental and more in an interdisciplinary manner. Currently, most education systems apply an intradisciplinary (i.e., working within a single discipline) method to learning.

 

InterGames is an Erasmus+ KA2 project which seeks to enhance e secondary school curricula and build teachers’ and students’ capacities by introducing interdisciplinary approaches to education through conflict video games. Interdisciplinarity, conflict and video games are the three main components of the project, which help students (14-16 y/o) to acquire 21st-century skills (critical thinking, problem-solving, emotional intelligence) to enter the labor market, become active citizens and thrive in personal life.

Objectives

The main objectives of InterGames are:

To address digital transformation, European democracy and the Green Deal through educational means

Bring innovative education and teaching methods to the forefront

Introduce interdisciplinary approaches to education through conflict video games

What we will develop

A Virtual Learning Lab and pedagogical sequences with video games for secondary teachers’ training on interdisciplinary learning

Following the engagement and feedback of teachers and students, InterGames will culminate in a scientific report assessing the effectiveness of interdisciplinary learning in secondary schools

Video games as tools for education and conflict as a case study of multilayered, modern challenges, and subsequent adaptation for teachers’ lessons